Skip to content
J. Hunter Johnson LLCIndependent consulting
  • Services
  • Selected Work
  • About
  • Blog
  • News
  • Contact
Discuss a project

The ongoing conversation

Tag: tts

October 29, 2026 · Hunter

An Analysis Branch Shouldn’t Rewrite the Game You’re Playing

Undo sounds simple until there is more than one person at the table. If I take back a move, whose move was it? Does the other player agree? What happens to the line of play we already explored? Those questions are easier to answer if analysis is separate from the live game. Imagine a chess-like […]

Read article: An Analysis Branch Shouldn’t Rewrite the Game You’re Playing →

October 8, 2026 · Hunter

Learning New Tools, One Goblin at a Time

Getting a sorceress into a board game involved learning Lua, baking textures in Blender, and explaining to an AI assistant that “Add one kill per Hero Stone” was an important distinction. I adapted Goblin Slayer, a board game by Rich Carlson and Iikka Keränen, for Tabletop Simulator. It gave me a concrete reason to learn […]

Read article: Learning New Tools, One Goblin at a Time →

Find something

Categories

  • AI (10)
  • Coding (10)
  • Database (7)
  • Dayton (9)
  • Film (1)
  • Gaming (18)
  • Meme (13)
  • Meta (2)
  • Money (7)
  • Music (5)
  • News (1)
  • Science (3)
  • Time (4)
  • Uncategorized (3)
  • Web Hosting (3)
  • Writing (13)

By month

  • October 2026 (20)
  • September 2026 (6)
  • July 2014 (1)
  • May 2014 (1)
  • February 2014 (1)
  • December 2013 (3)
  • November 2013 (2)
  • August 2013 (4)
  • July 2013 (3)
  • June 2013 (1)
  • May 2013 (5)
  • April 2013 (7)
  • March 2013 (6)
  • February 2013 (6)
  • December 2012 (4)
  • November 2012 (7)
  • October 2012 (6)

Keep reading

Get new writing by RSS
J. Hunter Johnson LLC

Independent consulting. Practical work.
A person you can talk to.

  • Discuss a project
  • Read the blog
  • Subscribe by RSS
  • Website privacy
  • Product privacy

© 2026 J. Hunter Johnson LLC